The Suite

The robe person leads you into a suite that looks like a hotel room designed by someone who couldn’t pick a single mood board. There is a hot tub, a velvet couch, a pile of beanbags, and a suspiciously complicated coffee machine.

Two more people are already inside. One is lying across the couch like they were born there. The other is sitting on the floor surrounded by game controllers, card decks, and an open pizza box.

"We have a very simple program," the couch person says. "We give you options. You pick the one that seems like the worst idea. Everyone stays entertained."

The floor person grins. "We each have a little activity. You can start with any of us. No pressure. Well, some pressure."

Pick the couch person, who offers ‘an unforgettable, probably ill‑advised experience’. Pick the floor gremlin, who promises ‘a game that definitely isn’t rigged’. Pick your original guide, who just says, ‘I have props.’
Mutter something about needing to check on the slab and sneak away.